Based in Chicago, IL
February 17, 2015
Android / WebGL
Infinite Cosmos is a procedurally built infinite space shooter featuring one-touch simplified control scheme, weapon upgrades, super pickups, bosses, an endless array of enemies and original OST. Difficulty increases based on a number of factors revolving around player performance and built around a “pick up and play” concept with easy learning curve.
Infinite Cosmos originally started its life as a simple box-style shooter but quickly evolved into something more as we began to see it's scope take change over the early weeks of development. We quickly began to add more weapon styles, enemy AI and even bosses to the mix of this procedurally built SHMUP. Our focus was simple - to create a game that was quick to pick up and play on the go.
- Retro-inspired Graphics
- One-touch Gameplay
- Score Multiplier
- Weapon Power Ups
- 5 Hyper Modes
Infinite Cosmos YouTube
Infinite Cosmos Time Lapse YouTube
Logo & Icon
By planck pixels planckpixels.com.
By Digital Math digitalmath.bandcamp.com.
About Absinthe Games
Absinthe Games is an independent game studio based in Chicago, Illinois.
More information on Absinthe Games, our logo & relevant media are available here.
Infinite Cosmos Credits
Music, Sound Effects